<?xml version="1.0" standalone="no"?>

<tech-tree>
	<description value="prax tech tree"/>

	<attack-types>
		<attack-type name="biss"/>
		<attack-type name="schlag"/>
		<attack-type name="pfeil"/>
		<attack-type name="stich"/>
		<attack-type name="magie"/>		
		<attack-type name="einschlag"/>
	</attack-types>

	<armor-types>
		<armor-type name="haut"/>
		<armor-type name="leder"/>
		<armor-type name="holz"/>
		<armor-type name="metall"/>
		<armor-type name="stein"/>
	</armor-types>

	<damage-multipliers>
		<damage-multiplier attack="biss" armor="haut" value="1.0"/>
		<damage-multiplier attack="biss" armor="leder" value="0.8"/>
		<damage-multiplier attack="biss" armor="holz" value="0.6"/>
		<damage-multiplier attack="biss" armor="metall" value="0.3"/>
		<damage-multiplier attack="biss" armor="stein" value="0.2"/>

		<damage-multiplier attack="schlag" armor="haut" value="1.3"/>
		<damage-multiplier attack="schlag" armor="leder" value="0.9"/>
		<damage-multiplier attack="schlag" armor="holz" value="0.8"/>
		<damage-multiplier attack="schlag" armor="metall" value="0.5"/>
		<damage-multiplier attack="schlag" armor="stein" value="0.4"/>

		<damage-multiplier attack="pfeil" armor="haut" value="1.2"/>
		<damage-multiplier attack="pfeil" armor="leder" value="1.0"/>
		<damage-multiplier attack="pfeil" armor="holz" value="0.6"/>
		<damage-multiplier attack="pfeil" armor="metall" value="0.4"/>
		<damage-multiplier attack="pfeil" armor="stein" value="0.3"/>

		<damage-multiplier attack="stich" armor="haut" value="1.4"/>
		<damage-multiplier attack="stich" armor="leder" value="1.1"/>
		<damage-multiplier attack="stich" armor="holz" value="0.7"/>
		<damage-multiplier attack="stich" armor="metall" value="0.4"/>
		<damage-multiplier attack="stich" armor="stein" value="0.3"/>

		<damage-multiplier attack="magie" armor="haut" value="1.1"/>
		<damage-multiplier attack="magie" armor="leder" value="1.0"/>
		<damage-multiplier attack="magie" armor="holz" value="0.9"/>
		<damage-multiplier attack="magie" armor="metall" value="0.9"/>
		<damage-multiplier attack="magie" armor="stein" value="0.8"/>

		<damage-multiplier attack="einschlag" armor="haut" value="1.4"/>
		<damage-multiplier attack="einschlag" armor="leder" value="1.3"/>
		<damage-multiplier attack="einschlag" armor="holz" value="1.2"/>
		<damage-multiplier attack="einschlag" armor="metall" value="1.1"/>
		<damage-multiplier attack="einschlag" armor="stein" value="1.0"/>
	</damage-multipliers>
</tech-tree>